A Gateway to Epic Wargaming Adventures

Embark on a journey through the realms of imagination and strategy. With Proxywars, where every miniature tells a story, and every battle is an epic saga waiting to unfold. My mission is to provide a complete gaming experience, from meticulously crafted miniatures to a richly developed lore and innovative game rules.

My Beginning: A Story of Passion and Perseverance

Proxywars started as a personal dream in my small workshop, where the hum of a 3D printer and the clatter of dice blended into the music of creation. During the early days, balancing the challenges of running my previous business while learning the intricacies of 3D design was a test of my resilience and dedication to the pursuit of my childhood dream.

My journey took a pivotal turn with my first Kickstarter campaign, aimed at acquiring a computer capable of rendering complex designs. The overwhelming support from the community was not just a success; it was a validation of our shared passion for wargaming and a driving force for my future endeavors.

Expanding My Horizons: Proxywars.us and Etsy

Today, I am proud to present Proxywars with its own specialized website, Proxywars.us, and a thriving Etsy store. I've expanded from selling my own designs to featuring a variety of creations from talented artists around the world. The increasing demand led me to establish with my brother a dedicated workshop, named Dionisia.Lda in Portugal, ensuring that each piece is crafted with the utmost care and precision. This workshop also produces miniatures for other sellers or even miniature sculptors who want their own store on Etsy.

From the begining, my journey with Proxywars is more than just selling miniatures; it's about creating a community, sharing my passion, and bringing joy to tabletops everywhere. I invite you to join me in this adventure and become a part of the Proxywars story.

My Journey from Alien Forest Remixes to 3D Printable Cities

My journey in the realm of 3D printable terrains began with remixes of the Alien Tortured Forest. This project, which consumed around 600 hours of my life, was a labor of love and a gift to the community. The designs were completely free to use, and the overwhelming response was nothing short of inspiring. Witnessing hundreds of thousands of downloads and seeing my creations on gaming tables across the globe was a profound experience. It was especially gratifying to see entrepreneurs successfully building their businesses around these prints.

Encouraged by this success, I delved deeper into creating my own unique designs for Proxywars. Every building, every accessory I design is not just a piece of plastic; it's a story, a fragment of a larger world that I bring to life on the gaming table. I remember the early days, spending countless hours fine-tuning each design, ensuring they were not only aesthetically pleasing but also practical for mass production. This meticulous attention to detail was driven by my commitment to quality and my desire to enhance the gaming experience for fellow enthusiasts.

My Kickstarter campaigns for these terrains were a testament to the community's trust in my vision. Each successful campaign fueled my ambition to create more, to explore new biomes and architectural styles. Today, Proxywars is a culmination of these efforts, a platform where you can access the fruits of my labor in the most user-friendly way possible.

As I continue to expand and refine my collection, I often revisit my earlier creations, breathing new life into them with updates and expansions. This ongoing journey is not just about creating products; it's about evolving with the community, learning from feedback, and constantly pushing the boundaries of what's possible in 3D printable gaming terrains.

Developing the Rich Lore of Damocles

My journey with the universe of Damocles began 18 years ago, a world born from my deepest imaginations and a passion for storytelling. It's a universe that has grown and evolved, a tapestry of tales and histories that I've been weaving over nearly two decades. But it's more than just stories; it's a living, breathing world that I am eager to share with you.

2024 marks a significant year for me and for Damocles. It's the year I plan to bring together all the chronicles, the characters, and the intricate histories into a cohesive and immersive lore. This isn't just about writing stories; it's about creating a universe that you can explore, interact with, and become a part of. The goal is to build a rich, detailed world that not only serves as the backdrop for our games but also inspires and ignites the imagination.

As I work towards completing the chronology and assembling the wiki, I am constantly reminded of the early days when these stories were just fragments of ideas. Now, they are becoming a reality, a narrative tapestry that I can't wait to unveil. The universe of Damocles is vast, filled with diverse factions, epic tales, and deep lore that will add layers of depth to your gaming experience.

Stay tuned as I continue to develop and share more about this fascinating universe. The stories of Damocles are not just mine; they are waiting for you to explore, to expand, and to make your own. Join me in this journey of discovery and creation, where every story is an adventure waiting to be told.

Revolutionizing Wargame Rules

From my earliest days, I've been fascinated by the mechanics and strategies of wargames. This passion has led me to develop a unique set of game rules, a project that has been both challenging and incredibly rewarding. My aim is to create a system that is not only engaging and fun but also balanced and fair.

What sets my system apart is the parallel development of a program that accurately calculates the power of each soldier based on the rules. This means that whenever a rule change is implemented, the point cost of all affected soldiers is automatically balanced. It's a dynamic system that evolves with the game, ensuring a fair and competitive experience for all players.

The rules I'm developing cover various aspects of gameplay, including large-scale battles, skirmishes, strategic campaigns, and narrative scenarios. Each element is designed to offer a different perspective and challenge, providing a comprehensive wargaming experience.

As I continue to refine and test these rules, my excitement grows. I can't wait to share them with you on this site, complete with an army builder for easy setup. This is more than just a set of rules; it's a new way to experience wargaming, where strategy, skill, and creativity come together in a thrilling clash of armies.

Keep an eye on this space for updates and the eventual release of the rules. I believe they will add a new dimension to your gaming sessions and bring your battles to life in ways you've never experienced before.

The Dawn of a New Miniature Era

My journey with Proxywars reaches a pivotal moment in 2024. This is when I plan to launch a comprehensive range of miniatures, a dream I've been nurturing since the inception of this project. The groundwork laid in previous years – developing the lore, refining the game rules, and building a community – all lead to this exciting phase.

Since 2022, I've been meticulously assembling a collection of miniatures. These aren't just any figures; they are the embodiment of the Damocles universe, each one crafted with attention to detail and a deep respect for the lore they represent. My goal is to offer a complete gaming experience, where players can immerse themselves fully in the world of Damocles, with characters and scenarios that are as rich in story as they are in strategy.

In 2024, I aim to assemble a team dedicated to producing a wide array of miniatures. These will be featured in my Patreon and various campaigns, each focusing on two opposing armies. The idea is to provide gamers with not just high-quality miniatures but also a narrative and strategic depth that enhances their gaming experience.

My commitment to this project goes beyond just creating miniatures. It's about bringing a universe to life, offering a complete package from lore and rules to the figures that march across your tabletops. Stay tuned for more updates as we approach the launch, and get ready to be part of a new era in tabletop gaming.